Wine Gecko Installer Mac

Posted By admin On 16.09.21

Materialize is a stand alone tool for creating materials for use in games from images. You can create an entire material from a single image or import the textures you have and generate the textures you need.

While this tool has a background in the professional games industry, the developer Mike V made it available as open source today!

Materialize is not just free, now it's open source! Pull requests welcome for OS ports, bug fixes, and improvements!

Wine gecko installer machine

I installed WINE, Play On Linux, and also downloaded a Windows installer creator app called Install Forge that seems to run fine with WINE. WINE, WINE Tricks, and Play On Linux for some reason do not have any easy to do ways of installing standalone apps like Materialize (ones without installers) with the dependencies they need.

  • Read about the latest tech news and developments from our team of experts, who provide updates on the new gadgets, tech products & services on the horizon.
  • Exactly what are you using to check that? SeaMonkey and Firefox use the same rendering engine (gecko), so it makes no sense that one or the other would score higher on a standards compliant. Edit: Opera scores a 184/300 on, whereas Firefox scores 206/300. Firefox, at the current date, is the only browser that can utilize WebGL.

— Mike V (@RealtimeVFXMike) October 24, 2018 Watermark software 8.2 serial key.

What can it do?

Wine Gecko Installer Mac
  • Diffuse -> Height
  • Diffuse -> Metallic
  • Diffuse -> Smoothness
  • Height -> Normal
  • Height + Diffuse -> Normal
  • Normal -> Edge
  • Normal -> Occlusion
  • Normal + Height -> Occlusion
  • Normal -> Height
  • Seamlessly tile your textures.
  • Save and load in a variety of formats.
  • Automate many processes with clipboard commands in xml format.

Wine Gecko Installer Machine

Who is using it?/samsung-galaxy-s8-frp-bypass-without-computer-2019/.

Materialize was used on the Uncharted Collection to generate metallic, smoothness, and occlusion textures to update most of the environment materials in Uncharted 1 and 2.

The automation features were developed to quickly open and save multiple texture files.

Please note that at this moment, only a Windows build is available. Mike is looking for developers to help him port and build it on Mac and Linux.

Wine release 6.2

Wine Gecko Installer Stuck Mac

The Wine development release 6.2 is now available.
What's new in this release (see below for details):
- Mono engine updated to version 6.0.0, with DirectX support.
- Support for NTDLL debugger APIs.
- More WinRT support in WIDL.
- Xbox One controller fixes on Mac.
- Various bug fixes.
The source is available from the following locations:
Binary packages for various distributions will be available from:
You will find documentation on
You can also get the current source directly from the git
repository. Check for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
Bugs fixed in 6.2 (total 51):
8692 Multiple applications have non-working shell32 ShellView context menu items (Directory Opus 9 with Amiga Explorer Shell Extension, Total Commander 7.x)
22242 Paint.NET 3.5.4 installer fails with Wine-Mono
22439 Paint.NET 2.5 EULA is garbled with Wine-Mono
22635 Earth 2160 ( can't recognize serial number
23094 Multiple application installers abort with 'runtime error R6034' (Microsoft VC++ 2008 MFC runtime and manifest missing)(AVATAR Demo, iNodeSetup 3.60, QQPlayer 3.1)
23999 Multiple applications with DRM schemes need NtQueryVirtualMemory 'MemorySectionName' info class (Crossfire HGWC, EMS SQL Manager 2010 Lite for PostgreSQL v.4.7.08, Cygwin/MSYS2, Knight Online client)
27248 Multiple games and applications need K32GetMappedFileNameW implemented (Riot Games' Valorant, Chrome Browser, Yumina the Ethereal)
28786 Wine File Explorer tree does not expand when clicked on plus '+' signs
28927 Wabbitcode 0.5.x (Z80 Assembly IDE) (.NET 4.0 app) fails to start with Wine-Mono
29709 Multiple applications crash due to missing 'dhtmled.ocx', DHTMLEdit object (Atomic Mail Sender 4.25, RSSeditor 0.9.54, High Impact eMail 5)
36791 Foxit Reader reports 'File not found.' when trying to open file via 'recent files' on start page
36792 Foxit Reader 6.2 fails to maximize using 'maximize' button after double clicking top window bar / title bar to maximize and restore app window
37510 Foxit Reader copy and paste of single or multiple annotations doesn't work
37751 WiX Toolset v3.9 installer doesn't open with Wine-Mono (metahostpolicy_GetRequestedRuntime returns CLR_E_SHIM_RUNTIME)
37842 Multiple .NET 4.0 applications crash when clipboard is accessed from multiple threads (OLE clipboard must take MTA into account)(PTC Mathcad Prime 3.0, PaintRibbon 1.x, Jeskola Buzz)
39993 OllyDbg 2.x: Manually changed FPU registers are reset to original values after single step (F7)
40008 OllyDbg 2.x hangs when trying to pause debuggee
40571 Google SketchUp 13 crashes when printing multiple consecutive times
40837 Kingsoft PC Doctor crashes while starting
42353 OllyDbg 2.x: Step In (F7) on a 'jump to self' instruction never stops if it's the first instruction executed by debuggee
43422 Shadow Warrior 2: Floors are not rendered
43840 Sketchup 2017: clicking 'Ok' in 'Print Preview' or 'Print' dialog doesn't do anything (err:commdlg:PRINTDLG_ChangePrinterW DocumentProperties fails on ')
44038 RPCS3 emulator crashes due to 'kernel32.SetFileInformationByHandle' lacking support of 'FileEndOfFileInfo' info class
44826 MS Word 2013/2016 does not support Arabic text shaping in document area
46234 explorer /desktop leaks global atoms when creating desktop window
46709 VarFormatCurrency doesn't handle an already formatted string.
48323 scanf functions do not support NaN for floating point elements
48563 Runaway: A Twist of Fate renders its cursor incorrectly
48848 Python apps/scripts using 'pywinutils.delete' fail due to unimplemented COM object {3ad05575-8857-4850-9277-11b85bdb8e09}. IFileOperation in ShObjIdl_core.h
49694 mc.exe: UTF-16 decoding does not use UTF-16LE by default, breaking files without a BOM
49849 system('CLS') doesn't work
49936 modal dialog box behaves modeless
50195 x64dbg snapshots >= 2020-11-12_05-12 need ntdll.dll.NtDebugActiveProcess implementation to debug process via attach
50380 INSIDE ground texture is glitchy with Vulkan renderer
50401 Multiple Adobe products crash on unimplemented function msvcp{100,110,120,140}.dll._Wcsxfrm (Audition CS6, Audition 2020)
50407 Multiple Adobe CC products fail to start, reporting 'err:module:LdrInitializeThunk 'CRClient.dll' failed to initialize' ('_Syserror_map' should return non-NULL string for unknown errors)
50409 Adobe Audition 2020 crashes on startup (msvcrt strftime_impl uses __lc_time_data struct WCHAR members but only ANSI members have been initialized by _Gettnames)
50424 std::mutex crashes on creation
50429 Serious Sam Engine / Serious Sam Classic broken MP with math functions from musl
50441 Steel Series Engine 3 systray icon does not respond to mouse clicks
50528 [Stasis 2]Broken rendering with Vulkan
50562 WRC 5 crashes on launch with Vulkan renderer
50564 Ryse: Son of Rome has broken shadows with Vulkan renderer
50565 Hitman: Absolution has broken rendering with Vulkan renderer
50569 World of Tanks ground texture is black rendered
50580 iTunes installer doesn't recognize WinVer 'Windows 10' setting (WMI 'Win32_OperatingSystem' class uses 'GetVersionEx' API to retrieve OS version info, a deprecated API in Windows 10)
50599 Game Protect Kit (GPK) 'SDGame32.sys' kernel driver crashes on unimplemented function 'ntoskrnl.exe.KdDisableDebugger' (Dragon Nest)
50602 Far Manager redraws incorrectly after console window is resized
50610 WMI 'Win32_OperatingSystem' OS caption property descriptions for Windows 8 and 8.1 are reversed
50622 wldap32 calls Linux libraries with wrong conventions
50647 i386 DLL image icudt59.dll causes trouble on load on x86_64 ever since COR header update.
Changes since 6.1:
Akihiro Sagawa (2):
winmm/tests: Strictly test returned time format of waveInGetPostion().
winmm/tests: Get rid of unused functions.
Alexandre Julliard (44):
ntdll: Pass a debug object in the new_process request.
ntdll: Implement NtDebugActiveProcess() and NtRemoveProcessDebug().
ntdll: Implement NtSetInformationDebugObject().
ntdll: Implement NtDebugContinue().
ntdll: Implement DbgUiConvertStateChangeStructure().
ntdll: Implement NtWaitForDebugEvent().
server: Don't store the debug object in the debugger thread.
ntdll: Load the main module before the other dlls.
server: Fetch the data for the debug events from the process memory views.
server: Add a separate request to initialize the first thread of a process.
server: Move the ldt_copy pointer to the init_first_thread request.
ntdll/tests: Add tests for a few more object types.
include: Add a couple of access right flags.
gdi32/tests: Regenerate ttf files with the official fontforge version.
gdiplus/tests: Regenerate ttf files with the official fontforge version.
gdi32: Cache the codepage tables also for OpenType names mapping.
ntdll: Fix loading of section table in get_cor_header().
ntdll/tests: Fix a couple of test failures on older Windows versions.
server: Add a data type for generic access mappings.
server: Add a type descriptor to all server objects.
server: Add support for object counts in the object type information.
libwine: Don't define obsolete functions on non-x86 platforms.
server: Add generic mapping masks for all object types.
server: Use the object type information to implement access mapping.
server: Add a request to return all object types.
ntdll/tests: Add more tests for object types.
server: Implement retrieving the debug object of a process.
server: Get the process entry point from the exe image info.
ntdll: Pass the full NT path name to load_builtin_dll().
ntdll: Pass the NT name in the create_file request.
ntdll: Pass the NT name in the set_fd_name_info request.
server: Store the NT name in the fd object.
server: Return the NT name for the ProcessImageFileName query.
server: Return the NT name for the list_processes request.
server: Implement NtQueryVirtualMemory(MemorySectionName).
ntdll/tests: Add some tests for NtQueryVirtualMemory(MemorySectionName).
kernelbase: Also export the non-K32 names for the psapi functions.
kernelbase: Implement GetMappedFileNameA/W.
server: Use TEB->ArbitraryUserPointer to store the loaded dll names.
server: Report load dll events upon mapping a SEC_IMAGE view.
ntdll: Close the debug port on thread exit.
ntdll/tests: Relax a broken result on Windows.
server: Remove the load/unload_dll requests and the dll list.
kernel32/tests: Load GetMappedFileNameW() dynamically.
Alistair Leslie-Hughes (1):
include: Add mulres.idl.
Andrew Boyarshin (1):
widl: Fix handling of output_name in option parsing.
Andrew Eikum (1):
mmdevapi: Implement SpatialAudio features.
Andrey Gusev (1):
wined3d: Add AMD Radeon RX 5500M.
André Hentschel (2):
include: Make sure __int64 is correctly defined on PPC64.
wrc: Add PPC64 support.
Arkadiusz Hiler (1):
mmdevapi: Add SpatialAudio tests.
Austin English (1):
ntoskrnl.exe: Add KdDisableDebugger/KdEnableDebugger stubs.
Brendan Shanks (5):
dinput: Fix Xbox One controller D-pad on Mac.
dinput: Enable Xbox One controller View and Xbox buttons on Mac.
dinput: On Mac, always use both HID usage page and usage for comparisons.
dinput: Map Xbox One controller triggers (accelerator/brake) to Rx/Ry on Mac.
ntdll: Always use MAP_FAILED as mmap()'s error value.
Byeong-Sik Jeon (1):
po: Update Korean translation.
Chao Long (1):
gdiplus/metafile: Implement GdipRecordMetafileFileName.
Christian Costa (1):
d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha.
Damjan Jovanovic (1):
wldap32: Cyrus SASL's sasl_interact_t.result should be null-terminated.
Daniel Lehman (1):
include: Fix [v]sprintf_s declarations.
David Koolhoven (1):
ntdll: Don't try to convert module to 64-bit if it doesn't contain code.
Dmitry Timoshkov (7):
wevtapi: Return fake handle from EvtOpenChannelConfig.
wevtapi: Return TRUE from EvtSetChannelConfigProperty.
wevtapi: Add EvtSaveChannelConfig() stub.
ntdll: Exclude large integer APIs from relay tracing.
wevtapi: Add EvtGetChannelConfigProperty(EvtChannelLoggingConfigLogFilePath) stub implementation.
wevtapi/tests: Add some EvtGetChannelConfigProperty() tests.
shell32: IPersistFile::Save(NULL) should use previously stored file name.
Erich Hoover (2):
mountmgr.sys: Have harddisk_ioctl return the same status as the IoStatus.
mountmgr.sys: Have mountmgr_ioctl return the same status as the IoStatus.
Esme Povirk (1):
mscoree: Update Wine Mono to 6.0.0.
Floris Renaud (1):
po: Fix Dutch spelling errors.
François Gouget (2):
windowscodecs/tests: Fix a typo in a variable name.
user32: Fix a typo in a comment.
Gabriel Ivăncescu (3):
gdi32: ExtTextOut should fail if count is larger than INT_MAX.
user32/tests: Test minimized window placement after trying to change position.
user32: Keep toplevel minimized windows offscreen if they're already.
Georg Lehmann (2):
winevulkan: Fix vkDestroyDebugUtilsMessengerEXT with NULL object.
winevulkan: Fix vkDestroyDebugReportCallbackEXT with NULL object.
Hans Leidekker (4):
wbemprox: Report the real OS version.
wbemprox: Fix Windows 8/8.1 caption.
wldap32: Convert berval structures.
wbemprox: Implement Win32_LogicalDisk.Caption.
Haoyang Chen (2):
gdiplus: Avoid negative integer overflow due to implicit type conversion.
gdiplus/tests: Test image brush transformation.
Henri Verbeet (11):
wined3d: Invalidate STATE_STENCIL_REF when switching between NULL and non-NULL depth/stencil views.
d3d11/tests: Add format compatibility tests for DXGI_FORMAT_R9G9B9E5_SHAREDEXP.
d3d10core/tests: Add format compatibility tests for DXGI_FORMAT_R9G9B9E5_SHAREDEXP.
d3d11/tests: Add format compatibility tests for compressed formats.
d3d10core/tests: Add format compatibility tests for compressed formats.
wined3d: Allow resource copies between block-compatible formats.
wined3d: Use the format block dimensions to construct the destination box for sub-resource region copies.
wined3d: Compare resource sizes in blocks in wined3d_device_copy_resource().
wined3d: Construct a separate source box in wined3d_device_copy_resource().
wined3d: Create the backbuffer rendertarget view only after calling adapter_init_3d().
wined3d: Add some TRACEs to command stream callbacks.
Hugh McMaster (1):
reg/tests: Add initial syntax tests for 'reg copy'.
Jacek Caban (5):
kernelbase: Support FileEndOfFileInfo in SetFileInformationByHandle.
mshtml: Move load_gecko() call from DllRegisterServer to DllInstall.
include: Add relogger.idl file.
winebuild: Use lld-link for static libraries on msvc target.
winebuild: Don't use llvm-lib to build static libs containing importlibs.
Jactry Zeng (2):
include: Add IFileOperation interface.
shell32: Implement IFileOperation stub.
Jan Sikorski (7):
wined3d: Store stencil reference value in wined3d_state.
wined3d: Check for stencil reference change in vulkan backend.
wined3d: Added missing states to debug_d3dstate().
wined3d: Align vertex attribute offsets to their size, if smaller than 4.
wined3d: Return E_INVALIDARG from vertexdeclaration_init() on validation failure.
d3d10core/tests: Add input layout alignment tests.
d3d11/tests: Add input layout alignment tests.
Jefferson Carpenter (1):
msxml3: Fold in reset_output_buffer.
Michael Müller (3):
kernel32: Add sr-Latn-RS locale definition.
kernel32: Update sr-Latn locale definition.
server: Grant the same access rights when req->access is zero in duplicate_token.
Nikolay Sivov (45):
gdiplus/metafile: Fix copy-paste typo when setting resolution (Coverity).
mf: Add shutdown state for the standard quality manager.
mf: Subscribe standard quality manager to clock state change events.
mf: Implement NotifyTopology() for the standard quality manager.
mfplat: Add a few MF_SA_* attributes for tracing.
mf/tests: Add some more tests for video processor transform.
mfreadwrite: Fix vtable variables types.
dwrite: Fix vtable variables types.
d2d1/tests: Add return value test (Coverity).
mfplat/tests: Add some tests for D3D11-aware sample allocator.
mfplat/tests: Test texture parameters used by sample allocator.
mf: Add missing const for vtable structures.
mfmediaengine: Fix vtable variables types.
mf/topology: Improve error handling when connecting sample copier node (Coverity).
evr/allocator: Fix sample entry leak.
mfplat: Move sample implementation to a separate file.
mfplat: Added MFMapDX9FormatToDXGIFormat().
mfplat/tests: Switch to a different texture format to enable more tests on older versions.
mfplat/tests: Add a workaround for test failures on Windows 7 VMs.
mfplat: Add a stub implementation of DXGI surface buffer.
mfplat/allocator: Add initial implementation of sample allocator.
mfplat/tests: Add some tests for sample allocator using D3D9 device.
mfplat/allocator: Keep a reference to initialization attributes.
mfplat/allocator: Add support for MF_SA_BUFFERS_PER_SAMPLE.
mfplat/tests: Fix a crash on Vista.
dwrite: Change remaining traces to have consistent format.
dwrite/layout: Implement desired orientation get/set methods.
oleaut32/tests: Remove workarounds in VarFormat* tests.
oleaut32/tests: Use wide strings in VarFormat* tests.
oleaut32: Handle preformatted strings in VarFormatCurrency().
oleaut32: Added ICreateTypeInfo2::DeleteFuncDesc().
dwrite: Call shaper masks setup only when doing substitutions.
dwrite: Track attachment chain during cursive positioning.
dwrite: Use attachment chain for marks positioning.
dwrite: Adjust comment regarding digits substitution during shaping.
evr/tests: Add some more interface checks for the allocator.
mfplat/allocator: Improve initialization handling.
mfreadwrite/reader: Keep a reference to configuration attributes.
mfreadwrite/reader: Create sample allocator for video streams.
dwrite/shaping: Make sure initial glyph buffer can fit at least one glyph per WCHAR.
explorerframe: Do not block clicks on the item button.
dwrite: Fix setting canBreakShapingAfter when applying ligatures.
dwrite/arabic: Use resolved codepoint for joining types.
dwrite/arabic: Mark glyphs with assigned action as unsafe to break.
explorerframe: Handle NSTCS_SINGLECLICKEXPAND style.
Paul Gofman (6):
vcomp100: Share the source with vcomp.
vcomp110: Share the source with vcomp.
vcomp120: Share the source with vcomp.
vcomp140: Share the source with vcomp.
cryptsp: Add dll.
opengl32: Support PFD_DEPTH_DONTCARE flag in wglChoosePixelFormat().
Piotr Caban (15):
ucrtbase: Fix _Syserror_map behavior on unknown error.
msvcrt: Make __lc_time_data more similar to native.
msvcr110: Copy utf16 strings in _Gettnames.
msvcrt: Imporve sqrt accuracy and performance on x86_64.
msvcrt: Improve sqrt accuracy and performance on i386.
msvcrt: Improve __libm_sse2_sqrt_precise implementation.
msvcr120/tests: Run strtof tests once.
msvcp90: Return required buffer size in _Strxfrm.
msvcp90: Add _Wcsxfrm implementation.
msvcr120: Don't export thiscall functions on arm.
concrt140: Add arm exports.
msvcrt: Set mxcsr denormal flag in sqrtf if needed.
msvcrt: Disable sse2 math functions in older versions of runtime.
msvcrt: Add x87 asin implementation.
msvcr120: Relax gettnames structure layout tests.
Roman Pišl (4):
conhost: Fix copy-paste error when setting windows size.
conhost: Improve notification when resizing window.
cmd: Fix handling of nested if-for expressions on a single line.
cmd: Fix handling of brackets in if-set expressions on a single line.
Rémi Bernon (57):
widl: Support WinRT flags attribute parsing.
widl: Support WinRT eventadd/eventremove attributes.
include: Define DECLSPEC_SELECTANY on MinGW.
include: Add IWMPVideoRenderConfig interface to wmprealestate.idl.
include: Add IWMPRenderConfig interface to wmprealestate.idl.
include: Add IWMPGraphCreation interface to wmpservice.idl.
include: Add WMPGC_FLAGS_SUPPRESS_DIALOGS constant to wmpservices.idl.
include: Add more DISPID constants to wmpids.h.
mscoree: Improve non-neutral assembly lookup logic.
widl: Generate WinRT runtimeclass name constants.
d3d11/tests: Add more tests for ID3D11DeviceContext1_SwapDeviceContextState.
d3d11/tests: Add missing ID3D11DeviceContext1_CSSetUnorderedAccessViews.
d3d11/tests: Add tests for ID3DDeviceContextState_SetPrivateData.
d3d11/tests: Add tests for input assembler stage state swap.
d3d11/tests: Add tests for output merger stage state swap.
d3d11/tests: Add tests for rasterizer stage state swap.
d3d11/tests: Add tests for stream output state swap.
d3d11/tests: Add tests for predicate state swap.
include: Rename class parameters to mmcss_class.
windowscodecs: Use IWICImagingFactory_CreatePalette in write_source.
wmphoto: Implement class factory for WmpDecoder.
widl: Remove useless find_type_or_error2 helper.
widl: Remove constant t parameter from find_type_or_error.
widl: Factor and cleanup coclass type declaration and definition.
widl: Factor and cleanup runtimeclass type declaration and definition.
widl: Distinguish interface declarations from interface references.
widl: Factor and cleanup interface type declaration and definition.
widl: Factor and cleanup dispinterface type declaration and definition.
widl: Factor and cleanup apicontract type declaration and definition.
widl: Factor and cleanup module type declaration and definition.
widl: Fold aIDENTIFIER / aKNOWNTYPE rules together.
wmphoto: Implement WMP decoder using jxrlib.
windowscodecs: Return E_INVALIDARG from GetFrame with NULL pointer.
configure: Silence a linker warning about no-PIC .text relocations.
ntdll: Print a warning for thread rename exceptions.
ntdll: Print a warning for debug print exceptions.
ntdll: Print a warning or an error for other exceptions.
widl: Add explicit namespace parameter to find_type_or_error.
widl: Use explicit namespace parameter for qualified names.
widl: Disallow qualified types in expressions.
widl: Remove aNAMESPACE token from the lexer.
widl: Fold inherit cases by using typename rule in qualified_type.
widl: Support referencing qualified interface names.
server: Grow rawinput buffer instead of allocating its maximum size.
widl: Support WinRT activatable attribute parsing.
widl: Support WinRT static attribute parsing.
widl: Support WinRT requires keyword.
include: Add Windows.Media.SpeechSynthesis.SpeechSynthesizer runtimeclass.
ntdll/tests: Remove traces from threadpool callbacks.
ntdll/tests: Test RtlRegisterWait with WT_EXECUTEINWAITTHREAD flag.
ntdll: Move Rtl(Un)RegisterWait code below threadpool structs.
ntdll: Don't force submit wait in TpSetWait if timeout is 0.
ntdll: Introduce new tp_object_execute helper.
ntdll: Re-implement RtlRegisterWait using TpSetWait.
kernel32: Write the wait handle before executing the callback.
widl: Support WinRT parameterized type parsing.
widl: Introduce new strappend helper.
Sebastian Lackner (1):
ntdll: Return STATUS_INVALID_DEVICE_REQUEST when trying to call NtReadFile on directory.
Timothy Pearson (2):
include: Add PPC64 endianness.
widl: Add PPC64 support.
Zebediah Figura (82):
winegstreamer: Move the 'bus' field of struct parser to a new 'wg_parser' object.
winegstreamer: Move the 'element' field to struct wg_parser.
winegstreamer: Move the 'my_src' and 'their_sink' fields to struct wg_parser.
winegstreamer: Move the push offset tracking fields to struct wg_parser.
winegstreamer: Duplicate the file size into struct wg_parser.
include: Fix the definition of NOTIFYICON_VERSION[_4].
explorer: Send systray messages with SendNotifyMessage().
winemac: Send systray messages with SendNotifyMessage().
winex11: Send systray messages with SendNotifyMessage().
winegstreamer: Move the 'push_thread' field to struct wg_parser.
winegstreamer: Move the playback initialization fields to struct wg_parser.
winegstreamer: Move the read request fields to struct wg_parser.
winegstreamer: Move the 'flushing' field to struct wg_parser.
winegstreamer: Duplicate the 'sink_connected' field in struct wg_parser.
ntoskrnl: Do not destroy the device list in enumerate_new_device().
winebus.sys: Fix the definition of ABS_TO_HID_MAP.
include: Pack HID_DESCRIPTOR.
winegstreamer: Move the 'mutex' field to struct wg_parser.
winegstreamer: Move the 'segment' field of struct parser_source to a new 'wg_parser_stream' object.
winegstreamer: Move the GstPad fields to struct wg_parser_stream.
winegstreamer: Move the 'flip' field to struct wg_parser_stream.
winegstreamer: Move the 'caps' field to struct wg_parser_stream.
kernel32/tests: Correctly check for failure from FindFirstFile().
ntdll/tests: Check the alternate NT path only if it is present.
ntdll/tests: Add more tests for RtlDosPathNameToNtPathName_U().
kernel32/tests: Add some more tests for wildcards.
ntdll: Treat '>' the same as '?' in match_filename().
winegstreamer: Move the stream event fields to struct wg_parser_stream.
winegstreamer: Move the 'eos' field to struct wg_parser_stream.
winegstreamer: Move the 'flushing' field to struct wg_parser_stream.
winegstreamer: Avoid accessing the DirectShow peer from GStreamer callbacks.
winegstreamer: Reset the push offset in parser_init_stream().
kernelbase: Map LANG_SERBIAN_NEUTRAL in ConvertDefaultLocale().
ntdll: Map LANG_SERBIAN_NEUTRAL in RtlLocaleNameToLcid().
winegstreamer: Store the wg_parser pointer as our source pad's private data.
winegstreamer: Store the wg_parser_stream pointers also in struct wg_parser.
winegstreamer: Store the stream duration also in the wg_parser_stream structure.
winegstreamer: Use the 'streams' array in wg_parser code.
winegstreamer: Factor out free_stream().
advapi32/tests: Add some tests for querying the security of pseudo-handles.
advapi32: Support GetSecurityInfo() with special root HKEY constants.
advapi32/tests: Add a couple tests for DuplicateTokenEx() access flags.
ntdll: Always return at least sizeof(PRIVILEGE_SET) in NtAccessCheck().
ntdll: Do not touch the privilege output buffers if access_check fails.
ntdll: Check the output buffer length in NtAccessCheck().
winegstreamer: Do not use gst_segment_to_running_time().
winegstreamer: Introduce an intermediate media format structure.
winegstreamer: Use struct wg_format to convert from AM_MEDIA_TYPE to GstCaps.
winegstreamer: Store the preferred stream format as a wg_format structure.
winegstreamer: Handle MPEG-1 audio formats in amt_to_wg_format().
winegstreamer: Store the current stream format in the wg_parser_stream structure.
winegstreamer: Compare wg_format structures in GST_QUERY_ACCEPT_CAPS.
winegstreamer: Use wg_format_to_caps() in GST_QUERY_CAPS.
winegstreamer: Use amt_to_wg_format() in decodebin_parser_source_query_accept().
winegstreamer: Avoid using Wine debug functions in query_sink().
winegstreamer: Don't force query_sink() onto a Wine thread.
server: Hold a reference to the iosb in the accept_req structure.
server: Terminate accept asyncs when the last socket handle is closed.
server: Hold a reference to both sockets in the accept_req structure.
server: Use a callback to free the accept_req structure.
winegstreamer: Store the wg_parser_stream pointers as our sink pads' private data.
winegstreamer: Separate parser_source and wg_parser_stream allocation.
winegstreamer: Defer source pin creation until after all pads are exposed.
winegstreamer: Pass a wg_parser pointer to signal callbacks.
winegstreamer: Avoid using Wine debug functions in existing_new_pad().
winegstreamer: Don't force existing_new_pad() onto a Wine thread.
ntoskrnl/tests: Test the contents of the user IO_STATUS_BLOCK.
ntoskrnl: Copy the IRP I/O status block to the user I/O status block in IoCompleteRequest().
ntoskrnl: Retrieve information from the user I/O status block for PnP IRPs.
ntoskrnl: Pass a KEVENT to IoBuildSynchronousFsdRequest() for PnP IRPs.
hidclass.sys: Pass a KEVENT to IoBuildDeviceIoControlRequest() in call_minidriver().
winebus.sys: Return success from IRP_MN_QUERY_CAPABILITIES.
hidclass.sys: Do not manually clean up devices on unload.
hidclass.sys: No longer track devices in a list.
wineusb.sys: Return STATUS_DELETE_PENDING rather than STATUS_CANCELLED when a device is removed.
winebus.sys: Return STATUS_DELETE_PENDING rather than STATUS_CANCELLED when a device is removed.
winegstreamer: Separate parser and filter initialization.
winegstreamer: Move wg_parser object creation to a new Unix library.
winegstreamer: Move GStreamer library initialization to __wine_init_unix_lib().
winegstreamer: Move wg_parser_destroy() to the Unix library.
wined3d: Support WINED3D_RTYPE_BUFFER in wined3d_check_device_format().
d3d11: Report D3D11_FORMAT_SUPPORT_BUFFER in CheckFormatSupport().
Ziqing Hui (1):
windowscodecs/tests: Fix an argument typo in ok().